About
An AR experience created for a conference at the United Nations headquarters in New York (2018). The experience highlighted how the World Food Programme uses technologies such as satellite communications and iris scanning to overcome logistical challenges and improve support for refugees in remote and vulnerable regions.
Role
Project Owner / Lead Artist – Xvision
Unreal Engine • 3ds Max • Substance Painter
Back in 2018, I was given my first opportunity to lead a project from concept to final delivery. I was involved in every stage of development, from the initial concept through to art direction, 3D artwork, UI, animation, and implementation in Unreal Engine. The experience was completed in just over two weeks. I may have aged 10 years during the process!
Recording from conference
One of the refugee camp models

Showcase Image
