About
Life Below is a refreshing twist on the city-building genre, development took approx. 3.5 years. It is available to buy on steam and we are currently working on a console port.
Role
Life Below – Art Director / Lead Artist
Led the visual development from prototype to launch while personally creating the vast majority of the game’s art, including hero assets, lighting, shaders, UI and VFX. Character art was created by freelancer Joachim Barrum.
Marketing Images & Screenshots
The following images showcase more of my work on Life Below, including environments, hero assets, marine life, animation, lighting, shaders, VFX, overall visual composition.
















Artbook (DLC Content)
I also authored and illustrated the 164-page official art book documenting the game’s visual development.
